Goblins
Goblins are a common, if not always welcome, sight across the Frontier. Though often regarded as nuisances or second-class laborers, they've carved out a stubborn place for themselves in both the wild places and the growing towns of the region.
- Canyon Goblins
There are goblins native to the Shattered Land, but little is known about them. The few who've glimpsed their territory speak of deep canyons, blistering heat, and a people who live entirely by night. These canyon goblins are rarely seen outside their homeland.
- Railtown Goblins
The majority of goblins in the Frontier are migrants, brought in from distant lands during the railroad expansion. Used primarily as cheap labor for construction and freight, they became an essential—if unacknowledged—part of the region's growth. Most work in harsh conditions for little pay, with limited rights and few allies among the wider population.
Because many goblins don't speak the Common tongue fluently, they tend to cluster together in tight-knit enclaves within larger towns—often called “Goblin Towns.” These districts are dense and chaotic, full of colorful shacks, strange smells, scavenged machinery, and goblin songs in unfamiliar dialects.
Despite widespread prejudice, goblins are resilient and resourceful. In places like West Haven and Southpoint, where their populations are largest, goblins have begun to organize. Tinker shops, salvage yards, and food stalls run by goblin families are becoming more common. Some even serve as unofficial leaders within their communities, mediating with local authorities when tensions rise.